/****************************************************************************** * Copyright (C) Ultraleap, Inc. 2011-2021. * * * * Use subject to the terms of the Apache License 2.0 available at * * http://www.apache.org/licenses/LICENSE-2.0, or another agreement * * between Ultraleap and you, your company or other organization. * ******************************************************************************/ using Leap.Unity; using UnityEditor; namespace Leap.InteractionEngine.Examples.Editor { [CustomEditor(typeof(TransformHandle), true)] [CanEditMultipleObjects] public class TransformHandleEditor : CustomEditorBase { protected override void OnEnable() { base.OnEnable(); deferProperty("OnHandleDeactivated"); deferProperty("OnHandleActivated"); deferProperty("OnShouldHideHandle"); deferProperty("OnShouldShowHandle"); } } }